## page was renamed from Gottlieb_Hollande
= Gottlieb Hollande =
Gottlieb is a scout from the Vortima and Olantius regions of Jorlinum. He has been hired by a party of adventurers as they head in to the mountains into 'Ogre Country' north-east of Vortima.
'''Name: Gottlieb Hollande<
>'''
Human <
>
XP ~1500<
>
Any Medium Humanoid<
>
Ranger level 3 (skill points 36) Scout <
>
Init +3; Senses ; Listen +6; Spot +5
'''DEFENSE'''<
>
AC 17, Touch 13, flat footed 14 ( Studded Leather, Shield, light wooden) (+3 Dex, +3 armor, +1 shield) <
>
hp 21 (0d8+3d8+6);<
>
Fort +5, Ref +6, Will +2
'''OFFENSE'''<
>
Speed 30<
>
Melee:
Single Attack: Longsword +3 (1d8/19-20) or Longbow +8 (1d8+1 X3)<
>
Full Attack: Longsword +3 (1d8/19-20) or Longbow +6/6 (1d8+1 X3) range 100<
>
Space 5ft.; Reach 5 <
>
Special Attacks<
>
Favored Enemy (+2 attack pathfinder only) +2 damage. Number of Favoured enemies = 1<
>
Spells Known: None
'''STATISTICS'''<
>
Str 11, Dex 16, Con 15, Int 9, Wis 13, Chr 10<
>
Base Attack 3 Grapple 3<
>
'''Feats''': Rapid Shot: Gain extra ranged attack all attacks at -2, Armour Prof Light, Endurance: +4 on checks to resist non-lethal damage, Martial Weap Prof, Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations), Precise Shot: Can shoot into melee without -4 penalty, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Track: Track with survival check, Weapon Focus(Ranged): +1 attack rolls<
>
'''Skills''': Climb 0, Concentration 2, Handle Animal 2, Heal 4, Hide 7, Jump 0, Know Dungeon -1, Know Geography 1, Listen 6, Ride 5, Search 0, Spot 5, Survival 6, Swim -3, Use Rope 4<
>
Languages: Common<
>
'''SPECIAL ABILITIES'''<
>
Wild Empathy Improve attitude of an animal
'''MAGIC ITEMS'''<
>
None.
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CategoryNpc