## page was renamed from Gottlieb_Hollande = Gottlieb Hollande = Gottlieb is a scout from the Vortima and Olantius regions of Jorlinum. He has been hired by a party of adventurers as they head in to the mountains into 'Ogre Country' north-east of Vortima. '''Name: Gottlieb Hollande<
>''' Human <
> XP ~1500<
> Any Medium Humanoid<
> Ranger level 3 (skill points 36) Scout <
> Init +3; Senses ; Listen +6; Spot +5 '''DEFENSE'''<
> AC 17, Touch 13, flat footed 14 ( Studded Leather, Shield, light wooden) (+3 Dex, +3 armor, +1 shield) <
> hp 21 (0d8+3d8+6);<
> Fort +5, Ref +6, Will +2 '''OFFENSE'''<
> Speed 30<
> Melee: Single Attack: Longsword +3 (1d8/19-20) or Longbow +8 (1d8+1 X3)<
> Full Attack: Longsword +3 (1d8/19-20) or Longbow +6/6 (1d8+1 X3) range 100<
> Space 5ft.; Reach 5 <
> Special Attacks<
> Favored Enemy (+2 attack pathfinder only) +2 damage. Number of Favoured enemies = 1<
> Spells Known: None '''STATISTICS'''<
> Str 11, Dex 16, Con 15, Int 9, Wis 13, Chr 10<
> Base Attack 3 Grapple 3<
> '''Feats''': Rapid Shot: Gain extra ranged attack all attacks at -2, Armour Prof Light, Endurance: +4 on checks to resist non-lethal damage, Martial Weap Prof, Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations), Precise Shot: Can shoot into melee without -4 penalty, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Track: Track with survival check, Weapon Focus(Ranged): +1 attack rolls<
> '''Skills''': Climb 0, Concentration 2, Handle Animal 2, Heal 4, Hide 7, Jump 0, Know Dungeon -1, Know Geography 1, Listen 6, Ride 5, Search 0, Spot 5, Survival 6, Swim -3, Use Rope 4<
> Languages: Common<
> '''SPECIAL ABILITIES'''<
> Wild Empathy Improve attitude of an animal '''MAGIC ITEMS'''<
> None. ----- CategoryNpc