Revision 2 as of 2007-12-04 10:28:12

Clear message

Adventure 17: More Anti-Paladins

Randy and Jim begin their training, it's only a week for them each, but still a hard slog. While they're away with their guilds, all is quiet on the vampire front.

Insorce, while visiting his church, was tipped off about an odd house in the ["Evorlen"] district of ["Cellam"]. This district is a slum that sits outside of the wall, and is densely populated. A beggar who had been staying in the ["Danethrae"] refuges in the city informed them of the house; he'd broken into it but had encountered a well-protected cellar door, so he backed off - this wasn't the usual kind of house in that neighbourhood. Out of interest he kept an eye on the building, and noted some knights going in and out. He notified the church, and they asked him a few questions.

From what the church could determine, these knights were very similar to the ones who'd chased the party when they had a wish-magic book a few months before. The house warrants investigation, there could be wish magic books here, but the church are reluctant to call in their own Paladins - a confrontation would almost certainly ensue, as these knights were anti-paladins. If no books were found there, the situation could become embarrassing for the church. The party volunteered to take a look; the church were keen not to be offering a reward, as then the party wouldn't be in their pay for this 'mission'.