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← Revision 4 as of 2013-10-17 14:51:06 ⇥
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## page was renamed from Gottlieb_Hollande | |
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'''Name: Gottlieb Hollande[[BR]]''' Human [[BR]] XP ~1500[[BR]] Any Medium Humanoid[[BR]] Ranger level 3 (skill points 36) Scout [[BR]] |
'''Name: Gottlieb Hollande<<BR>>''' Human <<BR>> XP ~1500<<BR>> Any Medium Humanoid<<BR>> Ranger level 3 (skill points 36) Scout <<BR>> |
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'''DEFENSE'''[[BR]] AC 17, Touch 13, flat footed 14 ( Studded Leather, Shield, light wooden) (+3 Dex, +3 armor, +1 shield) [[BR]] hp 21 (0d8+3d8+6);[[BR]] |
'''DEFENSE'''<<BR>> AC 17, Touch 13, flat footed 14 ( Studded Leather, Shield, light wooden) (+3 Dex, +3 armor, +1 shield) <<BR>> hp 21 (0d8+3d8+6);<<BR>> |
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'''OFFENSE'''[[BR]] Speed 30[[BR]] |
'''OFFENSE'''<<BR>> Speed 30<<BR>> |
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Single Attack: Longsword +3 (1d8/19-20) or Longbow +8 (1d8+1 X3) Full Attack: Longsword +3 (1d8/19-20) or Longbow +6/6 (1d8+1 X3) range 100[[BR]] Space 5ft.; Reach 5 [[BR]] Special Attacks[[BR]] Favored Enemy (+2 attack pathfinder only) +2 damage. Number of Favored enemies = 1[[BR]] |
Single Attack: Longsword +3 (1d8/19-20) or Longbow +8 (1d8+1 X3)<<BR>> Full Attack: Longsword +3 (1d8/19-20) or Longbow +6/6 (1d8+1 X3) range 100<<BR>> Space 5ft.; Reach 5 <<BR>> Special Attacks<<BR>> Favored Enemy (+2 attack pathfinder only) +2 damage. Number of Favoured enemies = 1<<BR>> |
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'''STATISTICS'''[[BR]] Str 11, Dex 16, Con 15, Int 9, Wis 13, Chr 10[[BR]] Base Attack 3 Grapple 3[[BR]] '''Feats''': Rapid Shot: Gain extra ranged attack all attacks at -2, Armour Prof Light, Endurance: +4 on checks to resist non-lethal damage, Martial Weap Prof, Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations), Precise Shot: Can shoot into melee without -4 penalty, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Track: Track with survival check, Weapon Focus(Ranged): +1 attack rolls[[BR]] '''Skills''': Climb 0, Concentration 2, Handle Animal 2, Heal 4, Hide 7, Jump 0, Know Dungeon -1, Know Geography 1, Listen 6, Ride 5, Search 0, Spot 5, Survival 6, Swim -3, Use Rope 4[[BR]] Languages: Common[[BR]] |
'''STATISTICS'''<<BR>> Str 11, Dex 16, Con 15, Int 9, Wis 13, Chr 10<<BR>> Base Attack 3 Grapple 3<<BR>> '''Feats''': Rapid Shot: Gain extra ranged attack all attacks at -2, Armour Prof Light, Endurance: +4 on checks to resist non-lethal damage, Martial Weap Prof, Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations), Precise Shot: Can shoot into melee without -4 penalty, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Track: Track with survival check, Weapon Focus(Ranged): +1 attack rolls<<BR>> '''Skills''': Climb 0, Concentration 2, Handle Animal 2, Heal 4, Hide 7, Jump 0, Know Dungeon -1, Know Geography 1, Listen 6, Ride 5, Search 0, Spot 5, Survival 6, Swim -3, Use Rope 4<<BR>> Languages: Common<<BR>> |
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'''SPECIAL ABILITIES'''[[BR]] | '''SPECIAL ABILITIES'''<<BR>> |
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'''MAGIC ITEMS'''[[BR]] | '''MAGIC ITEMS'''<<BR>> |
Gottlieb Hollande
Gottlieb is a scout from the Vortima and Olantius regions of Jorlinum. He has been hired by a party of adventurers as they head in to the mountains into 'Ogre Country' north-east of Vortima.
Name: Gottlieb Hollande
Human
XP ~1500
Any Medium Humanoid
Ranger level 3 (skill points 36) Scout
Init +3; Senses ; Listen +6; Spot +5
DEFENSE
AC 17, Touch 13, flat footed 14 ( Studded Leather, Shield, light wooden) (+3 Dex, +3 armor, +1 shield)
hp 21 (0d8+3d8+6);
Fort +5, Ref +6, Will +2
OFFENSE
Speed 30
Melee:
Single Attack: Longsword +3 (1d8/19-20) or Longbow +8 (1d8+1 X3)
Full Attack: Longsword +3 (1d8/19-20) or Longbow +6/6 (1d8+1 X3) range 100
Space 5ft.; Reach 5
Special Attacks
Favored Enemy (+2 attack pathfinder only) +2 damage. Number of Favoured enemies = 1
Spells Known: None
STATISTICS
Str 11, Dex 16, Con 15, Int 9, Wis 13, Chr 10
Base Attack 3 Grapple 3
Feats: Rapid Shot: Gain extra ranged attack all attacks at -2, Armour Prof Light, Endurance: +4 on checks to resist non-lethal damage, Martial Weap Prof, Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations), Precise Shot: Can shoot into melee without -4 penalty, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Track: Track with survival check, Weapon Focus(Ranged): +1 attack rolls
Skills: Climb 0, Concentration 2, Handle Animal 2, Heal 4, Hide 7, Jump 0, Know Dungeon -1, Know Geography 1, Listen 6, Ride 5, Search 0, Spot 5, Survival 6, Swim -3, Use Rope 4
Languages: Common
SPECIAL ABILITIES
Wild Empathy Improve attitude of an animal
MAGIC ITEMS
None.