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Within the kingdoms, the people of each nation has a reputation between themselves. Amastus is considered to be aloof and haughty, Cerlain to be the whippet of Amastus while being stuck up in dealings with the others. Tholain is ''still'' considered the home of magic, and many of the other nations secretly fear them for it, while Jorlinum is seen as the trade gateway to Ticetia and the provider of mined minerals for Imperial use. Hebria is considered to be a land of bumpkins and farmers, while Limia has two reputations, its people are hardy (living on the edge of civilisation) and more in tune with the elves that live to their north. Within the kingdoms, the people of each nation has a reputation between themselves. Amastus is considered to be aloof and haughty, Cerlain to be the whippet of Amastus while being stuck up in dealings with the others. Tholain is ''still'' considered the home of magic, and many of the other nations secretly fear them for it, while Jorlinum is seen as the trade gateway to Ticetia and the provider of mined minerals for Imperial use, and so its people are thought of as merchants or salt-of-the-earth miners. Hebria is considered to be a land of bumpkins and farmers, while Limia has two reputations, its people are hardy (living on the edge of civilisation) and more in tune with the elves that live to their north.

Introduction for Imperials

The nations of the former Empire consider themselves to be the bastion of education, culture, sophistication and civilisation. This is especially true of of Amastus, the central nation of the south, yet all across these lands many people think this way. The northern kingdoms are often considered coarse and lacking in manners, to the point where their existence is often overlooked.

Within the kingdoms, the people of each nation has a reputation between themselves. Amastus is considered to be aloof and haughty, Cerlain to be the whippet of Amastus while being stuck up in dealings with the others. Tholain is still considered the home of magic, and many of the other nations secretly fear them for it, while Jorlinum is seen as the trade gateway to Ticetia and the provider of mined minerals for Imperial use, and so its people are thought of as merchants or salt-of-the-earth miners. Hebria is considered to be a land of bumpkins and farmers, while Limia has two reputations, its people are hardy (living on the edge of civilisation) and more in tune with the elves that live to their north.

It is also common knowledge that there are other communities beyond the borders of Limia and Jorlinum, in the wild lands west of the empires reach, but as they have no connection or bond with the Empire, Imperial people ignore their existence.

History and Politics

Imperials often see their history as a shining light, an example of freedom and civilisation, clearly marking the way so that the nations of the north can follow this path. Deep-down there is an underlying pain among many that their is no Imperial ruler in place any more; many hanker after the 'old days' where there were fewer people, and little contact with the north... and fewer dwarfs. Some even believe there are political factions with deep financial backing that are actively working to restore the imperial ruler's blood line.

There is also a sense that military prowess began and ended with the former Imperial Army. These days, the Kings Guard are considered a pale shadow of the organised legions of troops that the imperial crown could call upon, but still are the closes force that exists today in that vein.

Religion

Officially the Empire has supported all churches. Modern times have brought a following to the church of Anbartae, which seems to be the favoured church for most in the south. Imperials pride themselves on their clean, well maintained cities and highways, and Anbartae is the church that seems to encapsulate that ideal.


CategoryBackgrounds

ArtheaWiki: ImperialIntroduction (last edited 2022-02-16 20:09:29 by Neil)