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The history of Arthea has been forged by conflict about scant resources and an almost religious fervour about the dangers of magic. These two themes have have featured in all the political change to influence the lands of the humans since ["The Great Disaster"]. And it is this single event that casts a shadow over all recent history. The history of Arthea has been forged by conflict over scant resources and an almost religious fervour about the dangers of magic. These two themes have have featured in all the political change to influence the lands of the humans since ["The Great Disaster"]. And it is this single event that casts a shadow over all recent history.
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It is the Disaster that is responsible for a land that was poorly equipped to produce enough food for the hungry people, and the Disaster that oulawed magic in the minds of the common people. But also this Disaster has caused the conflicts that have unified the lands. The unification has brought about a lasting peace, and a time of prosperity of a kind never seen before. It is the Disaster that is responsible for a land that was poorly equipped to produce food for the hungry people, and the Disaster that oulawed magic in the minds of the common people. And so it is this Disaster that is the root cause of the conflicts that have unified the lands. The unification has brought about a lasting peace, and a time of prosperity of a kind never seen before for the humans who inhabit the world
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This does not, however, please all people. Prosperity is not universal, and there are many, particularly in the southern lands, who resent their rulers. Political structures are far from perfect, and the incumbent powers use fear and intimidation to maintain control. This political situation does not, however, please all people. Prosperity is not universal, and there are many, particularly in the southern lands, who resent their rulers. Political structures are far from perfect, and the incumbent powers use fear and intimidation to maintain control.
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There are eight distinct nations making up Arthea. Ticetia and Caldonacia are the two large countries of the north, and the south has six smaller lands.(Amastia, Jorlinum, Cerlain, Tholain, Hebria and Limia) which were previously joined in a powerful Empire. There are eight distinct nations making up Arthea. ["Ticetia"] and ["Caldonacia"] are the two large countries of the north, while the south has six smaller lands (["Amastia"], ["Jorlinum"], ["Cerlain"], ["Tholain"], ["Hebria"] and ["Limia"]) which were previously joined in a powerful Empire.
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In financial terms, Ticetia hasn become the business capital of Arthes. A land which started as a loose group of neighbouring kingdoms has siezed the crown of the unified kingdom, and grown beyond all recognition. It now has a financial base almost as large as any three of the southern kingdoms, and half as big again as Caldonacia. The focus of this money is Arthea's capital city, ["Cellam"].

The nation sees itself as a growing powerhouse of industry and commerce, yet its biggest industry by far is farming. While its industrial base has grown markedly since 1360, food production growth has been even more dramatic, easily keeping pace with the growth in the size of the population.

The people see themselves as a cosmopolitan, welcoming land, filled with straightforward, plain talking and often brutally honest people. This view is shared by many visitors who have met the commoners who live here, but as a nation Ticetia also has a strong reputation for being machiavellan, well versed in cloak and dagger politics, and as a scheming untrustworthy ally.

== Caldonacia ==
A largely rural and agrarian land, Caldonacia struggles to compete financially with the other countries that form the kingdom of Arthea. This is related to the cut-up psyche of the nation that has often been on the losing side in the series of wars that brought about unification. Even when they've done well in conflict, they've been double-crossed by their allies.

Being dealt this harsh hand by fate has created a proud and often belligerent people. Self-depracating, and cutting in their humour about themselves, they seem to specialise in sarcasm and fatalism.

This negative mind-set of the whole nation has hampered the progress of the nation. They've not kept up with the growth in people or economy of the other parts of Arthea, but despite that they've still seen growth in agriculture and, more recenly, in industry where they're proving capable and innovative.

Political Overview

The history of Arthea has been forged by conflict over scant resources and an almost religious fervour about the dangers of magic. These two themes have have featured in all the political change to influence the lands of the humans since ["The Great Disaster"]. And it is this single event that casts a shadow over all recent history.

It is the Disaster that is responsible for a land that was poorly equipped to produce food for the hungry people, and the Disaster that oulawed magic in the minds of the common people. And so it is this Disaster that is the root cause of the conflicts that have unified the lands. The unification has brought about a lasting peace, and a time of prosperity of a kind never seen before for the humans who inhabit the world

This political situation does not, however, please all people. Prosperity is not universal, and there are many, particularly in the southern lands, who resent their rulers. Political structures are far from perfect, and the incumbent powers use fear and intimidation to maintain control.

The Kingdoms

There are eight distinct nations making up Arthea. ["Ticetia"] and ["Caldonacia"] are the two large countries of the north, while the south has six smaller lands (["Amastia"], ["Jorlinum"], ["Cerlain"], ["Tholain"], ["Hebria"] and ["Limia"]) which were previously joined in a powerful Empire.

It was this Empire's desire to aquire and control the resources of the north that sparked the conflicts that brought about political unification. This was a series of wars that could be won easily by Imperial military might, but took no account of the deviousness of the conquered nations.

Ticetia

In financial terms, Ticetia hasn become the business capital of Arthes. A land which started as a loose group of neighbouring kingdoms has siezed the crown of the unified kingdom, and grown beyond all recognition. It now has a financial base almost as large as any three of the southern kingdoms, and half as big again as Caldonacia. The focus of this money is Arthea's capital city, ["Cellam"].

The nation sees itself as a growing powerhouse of industry and commerce, yet its biggest industry by far is farming. While its industrial base has grown markedly since 1360, food production growth has been even more dramatic, easily keeping pace with the growth in the size of the population.

The people see themselves as a cosmopolitan, welcoming land, filled with straightforward, plain talking and often brutally honest people. This view is shared by many visitors who have met the commoners who live here, but as a nation Ticetia also has a strong reputation for being machiavellan, well versed in cloak and dagger politics, and as a scheming untrustworthy ally.

Caldonacia

A largely rural and agrarian land, Caldonacia struggles to compete financially with the other countries that form the kingdom of Arthea. This is related to the cut-up psyche of the nation that has often been on the losing side in the series of wars that brought about unification. Even when they've done well in conflict, they've been double-crossed by their allies.

Being dealt this harsh hand by fate has created a proud and often belligerent people. Self-depracating, and cutting in their humour about themselves, they seem to specialise in sarcasm and fatalism.

This negative mind-set of the whole nation has hampered the progress of the nation. They've not kept up with the growth in people or economy of the other parts of Arthea, but despite that they've still seen growth in agriculture and, more recenly, in industry where they're proving capable and innovative.

ArtheaWiki: PoliticalOverview (last edited 2022-02-16 20:48:49 by Neil)